Casinos Slowly Turn to VR

casinos slowly turn to VRVirtual Reality, or VR, has been around for some time, but the technology has only really started coming into its own over the past few years. As we develop it more, the graphics become more immersive and the range of applications just keeps increasing. One of the areas in which Virtual Reality was predicted to have a huge impact was online and mobile casinos. Yet so far, the effect has been somewhat lacklustre.

While there have been some admirable VR attempts, the explosion of social interaction and casino experiences that re-created authentic land-based atmospheres, games and events has yet to really materialise. And while there is still no evidence for a big growth spurt in the Virtual Reality casino market sector, online casinos, which are ultimately businesses, will not be investing too much here. At the end of the day, what needs to happen for Virtual Reality casinos to turn the profit that they were supposed to?

Overpredictions, Underdelivered

While VR certainly does have huge potential, so far it has not lived up to the hype and is not technically able to. For casinos, the social aspect was always going to be the biggest draw card and this is not yet really possible. A lot of other specifications also need to be addressed before Virtual Reality’s grandiose claims are properly realised.

The exposure to good VR technology by mainstream users is also still a little far off. Most home users can’t afford the powerful machinery that is needed to support a really satisfying VR experience. Since Virtual Realty equipment doesn’t support more vital functions like telephone or email communication, as smartphones and tablets do, they have been slower to be released at affordable prices into the mass marketplace.

Virtual Reality devices have also been slower to go completely mobile, and some industry experts have suggested that there should be a greater effort to couple Virtual Reality technology with smartphones as closely as possible, such as bundling hardware into contract deals. None of this has happened yet, meaning that while Virtual Reality might work well in something like military training where affording the best is not a problem, it is not yet perfect for casino players at home.

Caught in a Difficult Situation

Without the best technology and with other online and mobile casinos being of such high quality, many players have lost interest in VR developments. If this is not where the major revenue generation is, it will not be where developers will be focusing their resources. But if time, money and energy is not devoted to developing better Virtual Reality hardware and software for the average user, it simply won’t develop and interest will wane completely.

Virtual Reality is something that everyone would love to see, and big companies like Microgaming and Playtech have made advances with Slots games and even with a prototype Roulette game. But these projects have been cautious, and game development has been remarkably slow. This is even clearer when you consider how many new games the top casino software companies roll out on a regular basis.

At this stage it doesn’t really matter if the lack of interest in online casino Virtual Reality led to the lack of investment, or if the lack of investment led to the lack of interest. This is the situation now, and the clock is ticking on Virtual Reality devices and casinos really capturing the imagination and spending power of the huge online and mobile casino player community. There is still time, but those in the know say action needs to happen now.